About me
Forgiven sinner, recovering former indie game developer, avid vimmer.
Works
DECEIVER
Incomplete - Personal - PC/Mac/Linux/PS4
Haunted Heist
2016 - Personal - HTML5
myCall
2016 - Personal - HTML5
Roscoe
2016 - Contract - HTML5
Tile Risers
2015 - Personal - HTML5
Tower Dive
2015 - Contract - Android / iOS / Web
Harvest Bridge
2015 - Pro bono - HTML5
Lemma
2015 - Personal - PC
Achilles
2015 - Personal - HTML5
Solo project written in 48 hours for the CivicHacks Game Jam for Good.
Flameborn: Shine
2014 - Contract - Android / iOS
grepr
2014 - Personal - PC/Mac/Linux
Go Show
2014 - Contract - Android
I designed and built the VR main menu interface and also did most of the Android/YouTube integration.
Shaders - How Do They Work?
2014 - Personal - HTML5
I presented this talk at Dev Workshop Conference, Columbus Code Camp, and Ohio Game Developer Expo.
Skyward Slots
2013 - Full-time employee - iOS
I was one of two programmers. I designed and built most of the backend and half the frontend.
Real Life
2013 - Pro bono - HTML5
Snakes in a Tower
2012 - Personal - PC/Mac
A3P
2010 - Personal - PC/Mac/Linux