2018 (Incomplete) - Personal - PC/Mac/Linux/PS4Launch your spider drone at walls, ceilings, and enemy heads in this pre-apocalyptic philosophical shooter. Explore a vast cyberpunk city. Shoot things in the face. Question your basic beliefs.
2016 - Personal - HTML5Mobile app and asynchronous Python backend designed to facilitate communication between nurses and patients in a hospital setting.
2015 - Personal - HTML5Ludum Dare 34 jam entry created in 48 hours using Three.js and Node.
Basically a multiplayer version of the game "2048".
As part of a three-man team, I wrote the client code and a decent chunk of the server.
2015 - Personal - PCImmersive first-person parkour game.
Every parkour move has the potential to modify the environment.
Surfaces pop in and out of existence at will.
2015 - Personal - HTML5Multiplayer text-based simulation. Players manage a third-world village experiencing a water crisis. Solo project written in 48 hours for the CivicHacks Game Jam for Good.
2014 - Contract - AndroidVirtual reality movie theater in your pocket.
Go Show lets you view 2D and 3D movies with your smart phone. I designed and built the VR main menu interface and also did most of the Android/YouTube integration.
2013 - Full-time employee - iOSRealtime server-based free-to-play social slots game. I was one of two programmers. I designed and built most of the backend and half the frontend.