Screenshot Saturday 202

I've come to several realizations this week.

  1. Lemma is going to be good, but not great. I have to accept my limitations and finish the thing to the best of my ability.
  2. Lemma is more of an experience than a traditional video game.

With these two ideas in mind, I am focusing the next few months on making Lemma the least frustrating, most enjoyable experience I can.

So I'm trying to come up with puzzles that seem difficult but are actually simple to solve. The wonderful Monument Valley did a great job of this.

Fun fact: that's actually a public domain composite image of the dark side of the moon. I wrote a custom "sky decal" shader to paste it up there while still cooperating with the distance fog.

I kind of want to live there.

So that's where I'm at. I've been stressing a lot lately but I think I can actually finish the game in April. Whether I think I can or not... I have to.

That's it for this week. Thanks for reading!