Schedule delays
It's time to face the facts. While the game is progressing at an incredible pace, it's not going to be ready by January 9, or even the end of January. So, I guess I failed to meet my deadline.
But! I'm not giving up. I'll still be releasing regular updates, and especially once the multiplayer lobby server is set up, things will start getting a lot more polish. My new goal will be to finish the game before school lets out for the summer. Of course it will be online and playable well before then, but I won't consider it "finished" until I'm satisfied.
In other news, I'm having some trouble with game replays, so I'm temporarily disabling them and replacing the menu background with a new image (work in progress):